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Allegro¿¡ ´ëÇÑ ±â»ç
Gamasutra
- µ¶¸³ °³¹ßÀÚÀÇ ½Å¼¼´ë¸¦ °í¹«ÇÏ´Â Allegro (1999³â 10¿ù 26ÀÏ).
GameDev.net
- Shawn Hargreaves¿ÍÀÇ ÀÎÅͺä.
Linux Today
- ¿ÀÇ ¼Ò½º °ÔÀÓÇϱâ(1999³â 7¿ù 5ÀÏ).
Here you have the original copy by Shawn.
°æ¿¬
Allegro Games Competition II
- Allegro °ÔÀÓ °æ¿¬ II.
The Allegro SpeedHack 1999
- Allegro SpeedHack 1999.
The Allegro SizeHack 2000
- Allegro SizeHack 2000.
The Allegro DemoHack 2000
- Allegro DemoHack 2000.
The Allegro SpeedHack 2001
- Allegro SpeedHack 2001.
The Allegro SizeHack3D 2001
- Allegro SizeHack3d 2001.
The Allegro Team Competition 2001
- ÀÌ °æ¿¬ÀÇ ¸ñÀûÀº ´Ù¸¥ »ç¶÷ÀÇ °ÔÀÓ ÇÁ·Î±×·¥ÀÇ ±â¼úÀ» °Ü·ç´Â °Í »Ó¸¸ ¾Æ´Ï¶ó, ÆÀ
ÇÁ·Î±×·¡¹ÖÀ» Àå·ÁÇϸç, °ü·ÃµÈ Á¶Á÷ ±â¼úÀ» Çâ»ó½ÃŰ´Â °ÍÀÔ´Ï´Ù. À̰ÍÀ» º¸´Ù Àç¹Ì
ÀÖ°Ô Çϱâ À§ÇØ, ´Ù¸¥ ³ª¶ó »ç¶÷°ú ÆÀÀ» ÀÌ·ç¾î¾ß ÇÑ´Ù´Â ±ÔÄ¢ÀÌ ÀÖ½À´Ï´Ù.
The Pixelate Games Competition 2001
- À̹ø¿¡´Â Âü°¡ÀÛÀ» ÀÛ¼ºÇÏ´Â µ¥ ¸î ´ÞÀÌ ÁÖ¾îÁú °ÍÀÔ´Ï´Ù¸¸, ÀÌÁ¤µµ·Î ÃæºÐÇÏÁö ¾ÊÀ»±î¿ä?
IdeaHack 2001
- Á¦ÇÑ ±ÔÄ¢»ó Àû´çÇÑ °æ¿¬À» ãÁö ¸øÇϼ̽À´Ï±î? À̰ÍÀº ´ç½Å¿¡°Ô ÇϳªÀÇ ¼±ÅÃÀÌ
µÉ ¼ö ÀÖ½À´Ï´Ù: Âü°¡Çϱâ Àü¿¡ ´ç½ÅÀÇ °ÔÀÓ¿¡ ´ëÇÑ ¾ÆÀ̵ð¾î³ª ¿ä±¸»çÇ×À»
Á¢¼öÇϽʽÿÀ. ±×·¯¸é ´ç½ÅÀÌ Á¤ÇÑ ¸ñÇ¥¿¡ ¾ó¸¶³ª ¸ÂÃß¾ú´Â°¡·Î Á¡¼ö°¡ °áÁ¤µÉ
°ÍÀÔ´Ï´Ù.
The Allegro SpeedHack 2002 A
- The Allegro SpeedHack 2002 A.
The Allegro SpeedHack 2002 B
- The Allegro SpeedHack 2002 B.
BlitzHack 2003
- The BlitzHack is a six-hour-long Allegro-focussed game programming
competition, in which entrants strive to make the best game possible
with extremely limited time constraints using a shared backstory
as a theme and basis for the game, a shared media set, and a shared
code snippet set.
SpeedHack 2003
- The Allegro SpeedHack 2003.
TINS 2003
- TINS is a speedhack-like competition. The goal is to write a complete
game from scratch in a single weekend, using Allegro of course.
SpeedHack 2004
- The Allegro SpeedHack 2004.
SpeedHack 2005
- The Allegro SpeedHack 2005.
ÇÁ·Î±×·¡¹Ö
C-scene
- C/C++ ÇÁ·Î±×·¡¹Ö¿¡ ´ëÇÑ ¹®¼¿Í ¼Ò½º.
Flipcode
- °ÔÀÓ °³¹ß¿¡ ´ëÇÑ ´º½º¿Í ¸®¼Ò½º.
Linux Game Development Center
- ¸®´ª½º¿¡¼ÀÇ ºñµð¿À °ÔÀÓ ÇÁ·Î±×·¡¹Ö¿¡ ´ëÇÑ À¥»çÀÌÆ®.
Programmer's Heaven
- °ÔÀÓ ÇÁ·Î±×·¡¹Ö¿¡ ´ëÇÑ ´Ù¸¥ ¼Ò½ºµé.
Game Programming Resources
- °ÔÀÓ ÇÁ·Î±×·¡¹Ö ¸®¼Ò½º¿¡ ´ëÇÑ À¥ ÆäÀÌÁö. ³»¿ëÀº Æ÷·çÅõ°¥¾îÀÓ.
Pixelate
- 2001³â 3¿ù°æ¿¡ ½ÃÀÛµÈ ¿Â¶óÀÎ °ÔÀÓ °³¹ß ¸Å°ÅÁøÀ¸·Î, Allegro °øµ¿Ã¼ÀÇ µµ¿ò°ú
ÇÔ²² Á¡Á¡ Ä¿Áö¸é¼ ¹ßÀüÇϰí ÀÖÀ½.
Game Programming Wiki
- Here you will find game programming tutorials and source code
for a variety of languages and platforms. Also, because this is a
wiki, you are encouraged to contribute your knowledge and help the
repository grow!
Zingtech Game Development
- Game development site with tutorials, an introduction to DirectX,
a summary of a software engineering internship at Electronic Arts,
and a game idea center. Also a section on Allegro, game programming
books, and community resources. Current projects include Dr. Mario
Online.
¶óÀ̺귯¸®
Mesa
- Mesa´Â OpenGL APIÀÇ °ø°³ ±¸ÇöÀÓ (GPL ¶óÀ̼¾½º).
OpenGL
- SGIÀÇ OpenGL À¥»çÀÌÆ®.
SVGAlib
- ¸®´ª½º SuperVGA ±×·¡ÇÈ ¶óÀ̺귯¸®. SVGAlib´Â »ó´çÈ÷ È®ÀåµÇ¾î ÀÖÀ¸¹Ç·Î, ¿©·¯ °¡Áö
Çϵå¿þ¾î¸¦ Áö¿øÇÏ´Â µå¶óÀ̹ö·Î Allegro¿¡¼ »ç¿ëÇÒ ¼ö ÀÖ½À´Ï´Ù.
Linux Framebuffer
- ¸®´ª½º Framebuffer´Â ¶Ç¶ó´Â AllegroÀÇ µå¶óÀ̹ö·Î, Àß µ¿ÀÛÇϸç, »ç¿ëÀÚ ·¹º§¿¡¼
¹®Á¦ ¾øÀÌ Allegro ÇÁ·Î±×·¥ÀÌ µ¿ÀÛÇϵµ·Ï ÇÕ´Ï´Ù.
SDL
- SDL(Simple DirectMedia Layer)Àº C Å©·Î½º-Ç÷§Æû ¸ÖƼ¹Ìµð¾î ¶óÀ̺귯¸®À̸Ó,
DirectX¸¦ »ç¿ëÇÏ´Â ¸¹Àº Win32 °ÔÀÓµéÀ» ´Ù¸¥ Ç÷§ÆûÀ¸·Î Æ÷ÆÃÇϴµ¥ »ç¿ëµÇ¾ú½À´Ï´Ù.
Clanlib
- Clanlib´Â Àú¼öÁØ¿¡¼ °í¼öÁØÀ» ¸Á¶óÇÏ´Â C++ °³¹ß ŰƮÀÔ´Ï´Ù. È®½ÇÈ÷ Allegroº¸´Ù´Â
Å©¸ç, ½ºÅ©¸³ÆÃÀ̳ª ³×Æ®¿öÅ© Áö¿ø µîÀ» Æ÷ÇÔÇÕ´Ï´Ù.
Plib
- 3D °ÔÀÓÀ» À§ÇØ °³¹ßµÈ C++ ÀÎÅÍÆäÀ̽º¸¦ »ç¿ëÇÑ À̽ļºÀÖ´Â °ÔÀÓ ¶óÀ̺귯¸®
¸ðÀ½ (OpenGLÀ» ÀÌ¿ëÇÔ).
TinyPTC
- TinyPTC´Â °£´ÜÇÑ API¸¦ »ç¿ëÇÏ´Â ´ÙÁß Ç÷§Æû Áö¿ø ÇÁ·¹ÀÓ¹öÆÛ ¶óÀ̺귯¸®ÀÔ´Ï´Ù
(OpenPTCÀÇ ÀϺÎÀÓ). XLib, XShm, XDbe, XDga 1/2 µîÀÇ ¸î°¡Áö Ãâ·Â ´ë»óÀ»
Áö¿øÇÕ´Ï´Ù. ¶ÇÇÑ »ö»ó¼ö¸¦ Á¶Á¤ÇÒ Çʿ䰡 ÀÖ´Â °æ¿ì ÀÚµ¿À¸·Î Áï½Ã º¯È¯À»
¼öÇàÇÕ´Ï´Ù.
DEPUI, DEGFX, DETK
- DEPUI is a small extremely portable user interface library.
DEGFX is a small extremely portable graphics library. DETK is a
small toolkit library for commonly used functions. The three can
be combined and used under the GPL license.
ÄÄÆÄÀÏ·¯
DJGPP
- A DOS port of the GNU Compiler Collection (GCC). It's an excellent compiler
which comes with a big number of tools. It's supported by all Allegro versions.
Mingw
- A Windows port of the GNU compiler collection (GCC). It's supported by the
4.x or newer versions.
±âŸ
Game developing community network
- Allegro¸¦ ÀÌ¿ëÇÑ °ÔÀÓ ÇÁ·Î±×·¡¹Ö¿¡ ÀüÀûÀ¸·Î °ü·ÃµÈ ¸Å¿ì ¿ÏÀüÇÑ À¥»çÀÌÆ®.
Allegro·Î ÀÛ¼ºµÈ ÇÁ·Î±×·¥°ú µµ¿ò¸» ¹®¼, ¶óÀ̺귯¸® È®Àå, ´Ù¾çÇÑ ÅøÀ» ãÀ»
¼ö ÀÖ½À´Ï´Ù.
Games for Linux
- This is a portal where people are helped to port their games to Linux.
They support all multiplatform libraries, but most games use Allegro.
Allegro's webring
- Allegro À¥¸µ. À̰÷À¸·ÎºÎÅÍ ´Ù¸¥ Allegro °ü·Ã À¥ ÆäÀÌÁö¸¦ ã¾Æ°¥ ¼ö ÀÖ½À´Ï´Ù.
Xuti software
- XuTi software has written a good deal of documents about Allegro in
portuguese, including installation guides, tutorials, and they provide
precompiled Allegro RPMs for Conectiva Linux.
E.T.S.I.Telecommunication at the University of Málaga, Spain
- To motivate the students during their first year programming C/C++,
they are taught to write simple games with Allegro, like Simon or
Minesweeper. The students also take part in a competition and the
results are quite good.
Allegro development group at the University of Pereira, Colombia
- During 2001 a conference about Allegro planted the seed. Now an
Allegro development group is active and producing documentation
in Spanish for students at the University of Pereira, Colombia.
They also have an Allegro related support mailing list and make
meetings from time to time.
FreeBE/AF
- ±×·¡ÇÈ Çϵå¿þ¾îÀÇ Àú¼öÁØ µå¶óÀ̹ö ÀÎÆäÀ̽º·Î, Allegro¿¡¼ »ç¿ëµÉ ¼ö ÀÖ½À´Ï´Ù.
À̰ÍÀº VESA 3.0ÀÇ ¸ðµç ±â´ÉÀ» Á¦°øÇϸç 2D Çϵå¿þ¾î °¡¼ÓÀ» È¿°úÀûÀ¸·Î
À̽ļºÀÖ°Ô »ç¿ëÇÒ ¼ö ÀÖµµ·Ï ÇØÁÝ´Ï´Ù. µå¶óÀ̹ö¸¦ ÀÛ¼ºÇÏ´Â ¹æ¹ý¿¡ µû¶ó
DOS¿Í Linux¿¡¼ µ¿ÀÛÇϵµ·Ï ÇÒ ¼öµµ ÀÖ½À´Ï´Ù.
The Graphic File Formats Page
- ÆÄÀÏ Çü½ÄÀÇ º¸°í. 2D ºñÆ®¸Ê ±Ô¾à, 3D ±âÇÏ¿Í ¾Ö´Ï¸ÞÀÌ¼Ç ±Ô¾à, À¯Æ¿¸®Æ¼,
Á¤º¸, ¼Ò½º, FAQ µî...
Wotsit's format
- This site contains file format information on hundreds of different
file types and all sorts of other useful programming information:
algorithms, source code, specifications, etc.
The Allegro wiki
- A collaborative wiki hosted by Thomas Fjellstrom.
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